Describes how the vertices will be connected. e.g. triangle list, triangle fan, ...
More...
#include <InputAssembly.h>
Describes how the vertices will be connected. e.g. triangle list, triangle fan, ...
◆ InputAssembly() [1/2]
Vulkan::PipelineOptions::InputAssembly::InputAssembly |
( |
| ) |
|
|
inline |
◆ InputAssembly() [2/2]
Vulkan::PipelineOptions::InputAssembly::InputAssembly |
( |
VkPipelineInputAssemblyStateCreateInfo |
baseInputAssembly | ) |
|
|
inline |
◆ operator+()
const VkPipelineInputAssemblyStateCreateInfo & Vulkan::PipelineOptions::InputAssembly::operator+ |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: