1#ifndef VULKAN_INPUTASSEMBLY
2#define VULKAN_INPUTASSEMBLY
4#include "vulkan/vulkan.h"
15 inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
16 inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
17 inputAssembly.primitiveRestartEnable = VK_FALSE;
21 InputAssembly(VkPipelineInputAssemblyStateCreateInfo baseInputAssembly) : inputAssembly{ baseInputAssembly } {}
24 const VkPipelineInputAssemblyStateCreateInfo&
operator+()
const {
30 VkPipelineInputAssemblyStateCreateInfo inputAssembly;
Definition: Attachment.h:11