vOOlkan
An object oriented approach to Vulkan
Camera.h File Reference
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include "Moveable.h"
#include "Foundations.h"

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Classes

class  Vulkan::Objects::Camera
 

Namespaces

namespace  Vulkan
 Types of queue families.
 
namespace  Vulkan::Objects