vOOlkan
An object oriented approach to Vulkan
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#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include "Moveable.h"
#include "Foundations.h"
Go to the source code of this file.
Classes | |
class | Vulkan::Objects::Camera |
Namespaces | |
namespace | Vulkan |
Types of queue families. | |
namespace | Vulkan::Objects |