#include <Fence.h>
◆ Fence() [1/3]
Vulkan::SynchronizationPrimitives::Fence::Fence |
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const LogicalDevice & |
virtualGpu | ) |
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inline |
◆ Fence() [2/3]
Vulkan::SynchronizationPrimitives::Fence::Fence |
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const Fence & |
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delete |
◆ Fence() [3/3]
Vulkan::SynchronizationPrimitives::Fence::Fence |
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Fence && |
movedFrom | ) |
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inlinenoexcept |
◆ ~Fence()
Vulkan::SynchronizationPrimitives::Fence::~Fence |
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inline |
◆ operator+()
const VkFence & Vulkan::SynchronizationPrimitives::Fence::operator+ |
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const |
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inline |
◆ operator=() [1/2]
Fence & Vulkan::SynchronizationPrimitives::Fence::operator= |
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const Fence & |
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delete |
◆ operator=() [2/2]
Fence & Vulkan::SynchronizationPrimitives::Fence::operator= |
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Fence && |
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default |
The documentation for this class was generated from the following file: