vOOlkan
An object oriented approach to Vulkan
Swapchain.h File Reference
#include <GLFW/glfw3.h>
#include <vector>
#include <algorithm>
#include "SwapchainCapabilities.h"
#include "SwapchainSurfaceFormat.h"
#include "SwapchainPresentMode.h"

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Classes

class  Vulkan::Swapchain
 Object which holds images to be presented to the WindowSurface. More...
 

Namespaces

namespace  Vulkan
 Types of queue families.
 

Macros

#define GLFW_INCLUDE_VULKAN
 

Macro Definition Documentation

◆ GLFW_INCLUDE_VULKAN

#define GLFW_INCLUDE_VULKAN