vOOlkan
An object oriented approach to Vulkan
Shader.h File Reference
#include <vulkan/vulkan.h>
#include <fstream>
#include <vector>
#include <string>

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Classes

class  Vulkan::PipelineOptions::Shader
 A Shader is a program which runs on the GPU and performs graphics. More...
 

Namespaces

namespace  Vulkan
 Types of queue families.
 
namespace  Vulkan::PipelineOptions