vOOlkan
An object oriented approach to Vulkan
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#include <vulkan/vulkan.h>
Go to the source code of this file.
Classes | |
class | Vulkan::PipelineOptions::Rasterizer |
Describes how the vertices will be transformed to fragments to be drawn on screen. More... | |
Namespaces | |
namespace | Vulkan |
Types of queue families. | |
namespace | Vulkan::PipelineOptions |