vOOlkan
An object oriented approach to Vulkan
Model.h File Reference
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/quaternion.hpp>
#include <vector>
#include <tuple>
#include "VertexInput.h"
#include "ModelLoader.h"
#include "Cinematicable.h"
#include "Foundations.h"
#include "Hitbox.h"
#include "KeyboardListener.h"

Go to the source code of this file.

Classes

class  Vulkan::Objects::Model< Vertex, Structs >
 

Namespaces

namespace  Vulkan
 Types of queue families.
 
namespace  Vulkan::Objects
 

Concepts

concept  Vulkan::Objects::IsVertex