vOOlkan
An object oriented approach to Vulkan
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#include <vulkan/vulkan.h>
#include <map>
#include <string>
#include "ImageView.h"
#include "LogicalDevice.h"
#include "VulkanException.h"
#include "Buffer.h"
Go to the source code of this file.
Classes | |
class | Vulkan::Image |
An Image is an object representing what can be passed to the swapchain: the content of the image is what will be drawn. More... | |
Namespaces | |
namespace | Vulkan |
Types of queue families. | |
namespace | Vulkan::SwapchainOptions |