vOOlkan
An object oriented approach to Vulkan
Hitbox.h File Reference
#include <functional>
#include "Cinematicable.h"
#include "Segment.h"

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Classes

class  Vulkan::Physics::Hitbox
 A Hitbox is a Cinematicable object which can directly interact with other objects upon collision. More...
 
class  Vulkan::Physics::CircleHitbox
 A CircleHitbox is the Hitbox for circular-like objects. It is idendified by its center and radius. More...
 
class  Vulkan::Physics::FrameHitbox
 

Namespaces

namespace  Vulkan
 Types of queue families.
 
namespace  Vulkan::Physics
 
namespace  Vulkan::Physics::FieldFunctions
 

Functions

Force Vulkan::Physics::FieldFunctions::emptyField (const Position &, const Cinematicable &)