A CommandBufferPool is an object which is used to allocate CommandBuffers.
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#include <CommandBufferPool.h>
A CommandBufferPool is an object which is used to allocate CommandBuffers.
◆ CommandBufferPool() [1/3]
Creates a command buffer pool for the specified queue family.
- Parameters
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virtualGpu | The LogicalDevice where the CommandBuffer(s) originating from this pool will send their commands. |
queueFamily | The QueueFamily where the CommandBuffer(s) originating from this pool will send their commands. |
◆ CommandBufferPool() [2/3]
◆ CommandBufferPool() [3/3]
◆ ~CommandBufferPool()
Vulkan::CommandBufferPool::~CommandBufferPool |
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◆ operator+()
const VkCommandPool & Vulkan::CommandBufferPool::operator+ |
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const |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following files: