#include <Buffer.h>
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template<std::same_as< VkMemoryPropertyFlagBits >... P> |
static uint32_t | findSuitableMemoryIndex (const PhysicalDevice &realGpu, uint32_t suitableTypesBitmask, P... requiredMemoryProperties) |
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◆ Buffer() [1/3]
template<std::same_as< VkMemoryPropertyFlagBits >... P>
Vulkan::Buffers::Buffer::Buffer |
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const LogicalDevice & |
virtualGpu, |
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const PhysicalDevice & |
realGpu, |
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size_t |
size, |
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int |
usage, |
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P... |
requiredMemoryProperties |
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) |
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inline |
◆ Buffer() [2/3]
Vulkan::Buffers::Buffer::Buffer |
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const Buffer & |
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delete |
◆ Buffer() [3/3]
Vulkan::Buffers::Buffer::Buffer |
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Buffer && |
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default |
◆ ~Buffer()
Vulkan::Buffers::Buffer::~Buffer |
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inline |
◆ allocateMemory()
void Vulkan::Buffers::Buffer::allocateMemory |
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uint32_t |
memoryIndex, |
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VkDeviceSize |
sizeToAllocate |
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) |
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inlineprotected |
◆ createBuffer()
void Vulkan::Buffers::Buffer::createBuffer |
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const LogicalDevice & |
virtualGpu, |
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size_t |
size, |
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int |
usage |
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) |
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inlineprotected |
◆ findSuitableMemoryIndex()
template<std::same_as< VkMemoryPropertyFlagBits >... P>
static uint32_t Vulkan::Buffers::Buffer::findSuitableMemoryIndex |
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const PhysicalDevice & |
realGpu, |
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uint32_t |
suitableTypesBitmask, |
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P... |
requiredMemoryProperties |
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) |
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inlinestatic |
◆ getBufferMemory()
VkDeviceMemory & Vulkan::Buffers::Buffer::getBufferMemory |
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inline |
◆ operator+()
const VkBuffer & Vulkan::Buffers::Buffer::operator+ |
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const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
Buffer & Vulkan::Buffers::Buffer::operator= |
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const Buffer & |
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delete |
◆ buffer
VkBuffer Vulkan::Buffers::Buffer::buffer |
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protected |
◆ bufferMemory
VkDeviceMemory Vulkan::Buffers::Buffer::bufferMemory |
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protected |
◆ size
const size_t Vulkan::Buffers::Buffer::size |
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protected |
◆ virtualGpu
The documentation for this class was generated from the following file: