1#ifndef VULKAN_DESCRIPTIONSETBINDINGCREATIONINFO
2#define VULKAN_DESCRIPTIONSETBINDINGCREATIONINFO
4#include <vulkan/vulkan.h>
7namespace Vulkan {
class DescriptorSetBindingCreationInfo;
class TextureImage;
namespace Buffers {
class UniformBuffer; } }
29 const VkWriteDescriptorSet&
operator+()
const;
33 VkWriteDescriptorSet descriptorInfo;
34 VkDescriptorBufferInfo bufferInfo;
35 VkDescriptorImageInfo imageInfo;
Definition: DescriptorSetBindingCreationInfo.h:10
DescriptorSetBindingCreationInfo(unsigned int binding, const VkDescriptorSet &descriptorSet, int size, const Buffers::UniformBuffer &buffer, int offset, int dynamicDistance)
Definition: DescriptorSetBindingCreationInfo.cpp:8
DescriptorSetBindingCreationInfo & operator=(const DescriptorSetBindingCreationInfo &)=delete
DescriptorSetBindingCreationInfo & operator=(DescriptorSetBindingCreationInfo &&)=delete
const VkWriteDescriptorSet & operator+() const
Definition: DescriptorSetBindingCreationInfo.cpp:75
DescriptorSetBindingCreationInfo(const DescriptorSetBindingCreationInfo &)=delete
Definition: TextureImage.h:18
Types of queue families.
Definition: Animations.h:17